﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;

namespace GameClient
{
    enum G2C_Protocal
    {
        g2c_ping_signal,

        g2c_protocal_count
    };

    [Serializable]
    [StructLayout(LayoutKind.Sequential, Pack = 1)]
    public struct G2C_PING_SIGNAL
    {
        public int nProtocal;
    };
}